SYNTHETIC THREAD · NOT FROM A REAL FORUM
Fog Harbor Supports Ultrawide, Except Where Players Actually Need It
The menus are winning an argument the gameplay already settled.
ID:SYNTH-3-01First impressions of ultrawide support in the fictional PC game Fog Harbor?
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架空PCゲーム『フォグハーバー』のウルトラワイド対応、最初の感想どう?
ID:SYNTH-3-02I spent about an hour with it. What stood out most was gameplay rendering wide while the settings menu clips both sides.
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一時間くらい触った。プレイ中は広いのに設定画面だけ左右が切れる仕様が一番気になった。
ID:SYNTH-3-03>>2 So I wasn't the only one who noticed that.
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>>2 そこ気づいたの自分だけじゃなかったか。
ID:SYNTH-3-04It seemed normal on my setup. If anything, the pacing felt good.
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自分の環境だと普通。むしろテンポ良く感じた。
ID:SYNTH-3-05>>4 It isn't about whether it's normal. Repeating it every time is what gets noticeable.
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>>4 普通かどうかより、毎回だと気になるって話では。
ID:SYNTH-3-06That might be specific to your setup. Try resetting the settings once.
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それ、おま環の可能性もあるぞ。設定を一回戻してみ。
Note
“Oma-kan” is gaming shorthand for “it may be something specific to your environment or setup.” It can be useful or dismissive depending on tone.
ID:SYNTH-3-07I'm new to this, but I understood what to do even without an explanation.
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初心者だけど、説明なしでも何をすればいいかは分かった。
ID:SYNTH-3-08>>7 That's good design, then. Better than hitting a wall of tutorial text.
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>>7 それは良い設計だな。チュートリアルの壁より助かる。
ID:SYNTH-3-09I like the sound work. Even the tiny effects feel satisfying.
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音の作り込みは好き。小さい効果音がちゃんと気持ちいい。
ID:SYNTH-3-10Changing one setting made a much bigger difference than I expected.
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設定を一つ変えたら印象かなり変わった。
ID:SYNTH-3-11>>10 Which setting? Nobody can reproduce it if you leave that part out.
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>>10 どの設定? そこを書かないと再現できない。
ID:SYNTH-3-12At this rate the world will end on launch day. For about five minutes, probably.
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このままだと発売日に世界が終わる。たぶん五分だけ。
ID:SYNTH-3-13>>12 A world that recovers in five minutes? Incredible support team lol.
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>>12 五分で復旧する世界、運営が優秀すぎて草。
ID:SYNTH-3-14I like the look, but not enough to praise every part of it.
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見た目は好きだけど、全部を褒めるほどではないかな。
ID:SYNTH-3-15Dangerous to overhype it. As a demo, this is enough for me.
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期待しすぎると危ない。体験版としては十分。
ID:SYNTH-3-16If they change it, this feels like a small patch rather than a major rebuild.
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修正するなら大改造じゃなくて小さい更新で済みそう。
ID:SYNTH-3-17Once you start comparing details like this, it's a rabbit hole.
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こういう細部を比べ始めると沼なんだよな。
Note
“Numa,” literally “swamp,” is commonly used for a hobby or problem that becomes a deep rabbit hole.
ID:SYNTH-3-18>>17 If you read this far, you're already in the rabbit hole.
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>>17 もうスレを最後まで読んだ時点で沼に入ってる。
ID:SYNTH-3-19Maybe I'm in the minority, but I prefer it as it is now.
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少数派かもしれないけど、自分は今のままがいい。
ID:SYNTH-3-20The good and awkward parts can both exist. This isn't a zero-or-a-hundred thing.
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良い部分と微妙な部分が同時にある。ゼロか百かで語れん。
ID:SYNTH-3-21>>19 I can see that view once you explain why.
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>>19 理由が分かればその意見も納得できる。
ID:SYNTH-3-22I showed it to a friend and they had the exact opposite reaction, which was funny.
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友達に見せたら自分と逆の反応で面白かった。
ID:SYNTH-3-23I'll try it again this weekend. Holding off on a verdict for now.
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週末にもう一回試す。今は判断保留。
ID:SYNTH-3-24>>1 Conclusion: the smaller the detail, the longer the thread.
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>>1 結論:細かい所ほどスレが伸びる。
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